Case Study

✳︎

Interaction Design

Case Study ✳︎ Interaction Design

  • A tactile stress companion designed to help people understand and regulate emotional patterns through touch, adaptive resistance, warmth, and connected insights.

  • Young adults experience increasing levels of stress and emotional fatigue. Most stress-management tools rely on screens, apps, or passive tracking rather than physical interaction. People often need a simple, tactile way to release stress and understand their emotional patterns.

Empathy Research

  • People are curious about when and why they feel stressed, but don’t always have the tools to recognize those patterns.

  • Many people naturally squeeze objects, fidget, or hold something when they feel anxious.

  • Wellness technology should feel calming and simple rather than demanding constant attention.

What users think and feel

  • “I feel overwhelmed during busy days.”

  • “I wish I understood why my stress changes.”

What users do

  • Fidget with objects

  • Check their phones frequently

  • Look for quick ways to relax

Product Concept

ARCStone is an interactive stress companion that responds to touch. 

Key features:

  • Adaptive resistance

  • Warm stone mode

  • Stress sensing through grip and pulse

  • Insights through the ARC mobile app

  • Heart Rate Tracking

  • The stone works both as a smart device and a simple tactile stress object.

Audience

Gen Z and young adults (ages 20–30)

Issues

  • High levels of daily stress and burnout

  • Constant exposure to digital devices

  • Growing interest in wellness and emotional awareness

  • Desire for tools that feel calming rather than overwhelming

Empathy Map

What users say

  •  “I just need something to help me calm down.”

  • “I wish I knew what triggers my stress.”

What users need

  • Simple stress relief

  • Emotional awareness

  • Technology that feels supportive, not intrusive

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